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2026-07-01
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Implementation notes of volume rendering

This post documents the implementation of a volume renderer, including ray marching, voxel based SDF construction.

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  • Ray Marching
  • Voxelization
2026-06-01
Renderer

Implementation notes of a CPU ray tracer

An implementation walkthrough of a CPU path tracer, from recursive ray scattering and polymorphic scene design to BVH acceleration and final renderings.

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  • CPU Rendering
  • Ray Tracing

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  • Voxelization

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